Each scene can contain one or more shots. A shot represents a specific camera setup — its position, orientation, movement, and duration. By default, each scene starts with one shot tied to its script heading.
Shot cameras appear in the 3D canvas as camera icons with a frustum showing their field of view. Select a shot camera to see its framing in the viewport.
To follow a moving target, select the camera, toggle Keyframes on, then choose one of these targeting modes:
Aim At — The camera rotates to track the target while staying in place. Select the target object from the dropdown. Add a keyframe at the start of the move — without Keyframes on, Aim At appears to work in the moment but quietly loses its target on playback.
Parent — The camera physically rides with the target (useful for vehicle interiors or dolly moves). The camera inherits the target’s movement.